• [Wearables] Final Project

    Folk Wisdom Wearables, Part 2: A Watched Pot Never Boils The saying “A watched pot never boils” is used to describe the phenomenon of time seemingly slowing to a halt whenever your mind is consumed with waiting for something. I took this idea to its literal and logical conclusion and created a wearable that will […]

  • [Wearables] Final Project Ideas

  • [Wearables] Assignment #4 – Connectivity

    Storm’s A Comin’ 2.0 Materials PN2222A Transistor – NPN bipolar junction transistor, used for general purpose low-power amplifying or switching applications (EBC pinout) 1N4001 Diode – blocking voltage 50 V Code 104 0.1µF Ceramic Capacitor 220 Ohm Resistor (red red brown gold) LiPo 3.7 V battery MKR1010 Small Vibration Motor I ran the following code […]

  • [Wearables] Assignment #3 – Expressive Garment

    ASSIGNMENT: Create a garment that expresses a message or information to those around you. IDEA: Dancer’s wings with sound reactive LEDs MATERIALS Flora RGB Smart NeoPixel version 2 – Sheet of 20 FLORA – Wearable electronic platform: Arduino-compatible – v3 Adafruit Microphone Amplifier Breakout 8 yards of lightweight, semi-transparent fabric (found for free in the ITP Soft Lab) 8 yards of lightweight, semi-transparent 1.25″ width ribbon (Botani Trimmings) […]

  • [Wearables] Assignment #2 – Storm’s ‘A Comin’

    Assignment: Create a new sense using wearables There is a piece of folk wisdom here in the US that says one can feel it in their bones when the weather is changing. While this lends itself to more than a few caricatures of old codgers sitting on the porch, there is some anecdotal evidence that […]

  • [Wearables] Assignment 1: Paul’s Tie

    [Wearables] Assignment 1: Paul’s Tie

    Class: Intro to Wearables (Jingwen Zhu, Spring 2019) Assignment: Create a soft circuit using 1 battery, at least 2 LEDs, and 1 switch; be creative with the switch. For our first assignment, we were given the chance to create any soft circuit we wanted, on whatever we wanted––existing clothing or not. When thinking about creative […]